---
Categories:
- Application
- Graphics
Description:
C: <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple
systems may generate surprising and complex structures. Structure Synth offers a graphical environment
with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third-party renderers
(such as Sunflow and POV-Ray) is possible using a flexible template based export system.</p><p>Structure
Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris
Coyne, and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
de: <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple
systems may generate surprising and complex structures. Structure Synth offers a graphical environment
with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third- party renderers
(such as Sunflow and POV-Ray) is possible using a flexible template based export system.</p><p>Structure
Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris
Coyne, and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
en_AU: <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even
simple systems may generate surprising and complex structures. Structure Synth offers a graphical
environment with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third- party
renderers (such as Sunflow and POV-Ray) is possible using a flexible template based export system.</p><p>Structure
Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris
Coyne, and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
en_CA: <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even
simple systems may generate surprising and complex structures. Structure Synth offers a graphical
environment with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third- party
renderers (such as Sunflow and POV-Ray) is possible using a flexible template based export system.</p><p>Structure
Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris
Coyne, and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
en_GB: <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even
simple systems may generate surprising and complex structures. Structure Synth offers a graphical
environment with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third- party
renderers (such as Sunflow and POV-Ray) is possible using a flexible template based export system.</p><p>Structure
Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris
Coyne, and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
es: <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple
systems may generate surprising and complex structures. Structure Synth offers a graphical environment
with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third- party renderers
(such as Sunflow and POV-Ray) is possible using a flexible template based export system.</p><p>Structure
Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris
Coyne, and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
fr: <p>Synth structure est un outil pour générer des structures 3D en spécifiant une grammaire du design.
Même les systèmes simples peuvent générer des structures surprenantes et complexes. Synth structure
offre un environnement graphique avec plusieurs onglets, la coloration syntaxique, et l'aperçu OpenGL.
Intégration avec des moteurs de rendu tiers (tels que Sunflow et POV-Ray) est possible en utilisant
un système flexible d'exportation à base de modèle.</p><p>Structure Synth a été développé par Mikael
Hvidtfeldt Christensen. Il a été inspiré par la syntaxe CFDG par Chris Coyne, et l'interface graphique
de Context Free Art par Mark Lentczner et John Horigan.</p>
gl: <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple
systems may generate surprising and complex structures. Structure Synth offers a graphical environment
with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third- party renderers
(such as Sunflow and POV-Ray) is possible using a flexible template based export system.</p><p>Structure
Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris
Coyne, and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
ru: <p>Structure Synth is a tool for generating 3D structures by specifying a design grammar. Even simple
systems may generate surprising and complex structures. Structure Synth offers a graphical environment
with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third- party renderers
(such as Sunflow and POV-Ray) is possible using a flexible template based export system.</p><p>Structure
Synth has been developed by Mikael Hvidtfeldt Christensen. It was inspired by the CFDG syntax by Chris
Coyne, and the Context Free Art GUI by Mark Lentczner and John Horigan.</p>
ID: structure-synth.desktop
Icon:
cached: structure-synth_structure-synth.png
Name:
C: Structure Synth
Package: structure-synth
Summary:
C: Application for creating 3D structures
es: Aplicación para crear estructuras tridimensionales
Type: desktop-app