---
Type: desktop-application
ID: io.github.endless_sky.endless_sky
Package: endless-sky
ProjectLicense: GPL-3.0-or-later
Name:
C: Endless Sky
Summary:
fr: Jeu d'exploration et de combat dans l'espace
hu: Űrkutatási és harci játék
C: Space exploration and combat game
de: Weltraumhandels und Kampfsimulator
Description:
C: >-
<p>Explore other star systems. Earn money by trading, carrying passengers, or completing missions. Use your earnings to
buy a better ship or to upgrade the weapons and engines on your current one. Blow up pirates. Take sides in a civil war.
Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own...</p>
<p>Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start
out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many
minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or
bounty hunter or explorer.</p>
Developer:
name:
C: Michael Zahniser
Categories:
- Game
- Simulation
Keywords:
C:
- game
- simulator
- space
- sandbox
- rpg
Url:
bugtracker: https://github.com/endless-sky/endless-sky/issues
help: https://github.com/endless-sky/endless-sky/wiki/PlayersManual
homepage: https://endless-sky.github.io/
Icon:
cached:
- name: endless-sky_endless-sky.png
width: 48
height: 48
- name: endless-sky_endless-sky.png
width: 64
height: 64
- name: endless-sky_endless-sky.png
width: 128
height: 128
remote:
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width: 128
height: 128
stock: endless-sky
Launchable:
desktop-id:
- io.github.endless_sky.endless_sky.desktop
Screenshots:
- default: true
caption:
C: The three starter ships flying in formation over a Republic planet.
thumbnails:
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source-image:
url: io/github/endless_sky.endless_sky/e8dd8f6afe51ab8e06de0e89d6ae3323/screenshots/image-1_orig.png
width: 1920
height: 1080
- caption:
C: A battle between Free Worlds ships and pirates.
thumbnails:
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source-image:
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width: 1920
height: 1080
- caption:
C: The shipyard view, used to buy and sell different kinds of ships.
thumbnails:
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source-image:
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width: 1920
height: 1080
- caption:
C: The outfitter view, used to outfit a ship with different weapons, engines, and other systems.
thumbnails:
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height: 702
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source-image:
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width: 1920
height: 1080
- caption:
C: View of a conversation with a local captain.
thumbnails:
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source-image:
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width: 1920
height: 1080
- caption:
C: View of the map, showing the explorered (and unexplored) systems in the galaxy.
thumbnails:
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height: 702
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source-image:
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height: 1080
- caption:
C: A lone Berserker flying next to a large red giant.
thumbnails:
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source-image:
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width: 1920
height: 1080
- caption:
C: Asking for assistance from friendly ships can save your life in the void of space.
thumbnails:
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height: 702
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url: io/github/endless_sky.endless_sky/e8dd8f6afe51ab8e06de0e89d6ae3323/screenshots/image-8_orig.png
width: 1920
height: 1080
- caption:
C: Detailed view of the player's ship, displaying every stat.
thumbnails:
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width: 1248
height: 702
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width: 224
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source-image:
url: io/github/endless_sky.endless_sky/e8dd8f6afe51ab8e06de0e89d6ae3323/screenshots/image-9_orig.png
width: 1920
height: 1080
Releases:
- version: 0.10.10
type: stable
unix-timestamp: 1729900800
description:
C: >-
<p>This is a stable release, focused on fixing bugs and making some other small improvements.</p>
<ul>
<li>The biggest change this release is the removal of the "hold fire" command, added in 0.10.9, because of bugs associated
with it that could not be adequately resolved prior to this release.</li>
<li>We hope to have addressed those issues for the next release in a few months.</li>
</ul>
<p>This release brings one new feature:</p>
<ul>
<li>The addition of the "silent jumps" and "silent scans" attributes, which allow ships to jump and scan without playing
any sounds, not even the default ones.</li>
</ul>
<p>Some other changes are:</p>
<ul>
<li>Particularly large capture defense values on some outfits were reduced, to work better with changes to capturing
mechanics in 0.10.9.</li>
<li>Fixes and improvements to various Incipias, Remnant, and Successor missions.</li>
<li>Updated landing messages for some star sprites to improve accuracy.</li>
</ul>
<p>You can find out more in the changelog.</p>
<p>Special thanks to the 18 people who contributed to this release!</p>
url:
details: https://github.com/endless-sky/endless-sky/blob/v0.10.10/changelog
- version: 0.10.9
type: development
unix-timestamp: 1727481600
urgency: low
description:
C: >-
<p>This is an unstable release, containing big changes that may introduce new bugs.</p>
<p>This release includes two new groups of systems, each with their own faction:</p>
<ul>
<li>The Incipias, who live in gas giants and have not yet achieved faster than light travel.</li>
<li>The Successors, in the south, an amphibious race.</li>
</ul>
<p>Some other notable additions and changes to content and mechanics are:</p>
<ul>
<li>Formation flying for fleets and escorts.</li>
<li>A new mission chain for the Gegno.</li>
<li>Changed boarding mechanics to better balance boarding attack and defense.</li>
</ul>
<p>You can find out more in the changelog.</p>
<p>A special thanks to the 35 people who contributed to this release!</p>
url:
details: https://github.com/endless-sky/endless-sky/blob/v0.10.9/changelog
- version: 0.10.8
type: stable
unix-timestamp: 1719014400
description:
C: >-
<p>This is a stable release, focused on fixing bugs and making some other small improvements.</p>
<p>These changes include:</p>
<ul>
<li>Fixed various crashes, including ones that could occur when sorting ships or when using the flagship outline or
new cloaked settings.</li>
<li>The flagship will no longer move through wormholes ahead of escorts when using fleet jumping.</li>
<li>Reduced the difficulty of the battle in "Wanderers: Mind 6".</li>
<li>Added a gamerule for controlling the disabled fighter projectile collision behavior introduced in v0.10.7.</li>
<li>Illegal mission passengers can now be detected by planetary security. Previously, missions with only illegal passengers
could never result in a fine.</li>
</ul>
<p>You can find out more in the changelog.</p>
<p>Special thanks to the 13 people who contributed to this release!</p>
url:
details: https://github.com/endless-sky/endless-sky/blob/v0.10.8/changelog
- version: 0.10.7
type: development
unix-timestamp: 1716595200
urgency: low
description:
C: >-
<p>This is an unstable release, containing big changes that may introduce new bugs.</p>
<p>One of the biggest changes is a rebalance of all ship masses.</p>
<ul>
<li>Alongside this is a 50% increase in thrust, turn, reverse thrust, and afterburner thrust across the board.</li>
<li>While newly instantiated ships have higher masses, ships already in save files will now be considerably faster.
Have fun!</li>
</ul>
<p>Some other notable additions and changes to content and mechanics are:</p>
<ul>
<li>Various new short mission chains, including one involving the Wanderers and Mereti.</li>
<li>The changes to initial velocity and acceleration of missiles in v0.10.0 have been reverted.</li>
<li>There are now many new uninhabited planets and stations in human space.</li>
<li>Disabled fighters and drones will no longer be hit by stray projectiles; only weapons fire that specifically targets
them.</li>
<li>Missions can "mark" systems of importance without requiring the player to visit them, and leave them marked after
the player has visited.</li>
<li>Mission triggers and conversation actions can do various new things, including playing music, giving the player
debt, and applying events immediately, instead of after at least one day.</li>
<li>The firing arc for a turret hardpoint can now be limited.</li>
</ul>
<p>You can find out more in the changelog.</p>
<p>A special thanks to the 42 people who contributed to this release!</p>
url:
details: https://github.com/endless-sky/endless-sky/blob/v0.10.7/changelog
ContentRating:
oars-1.1:
violence-fantasy: moderate
violence-slavery: moderate
drugs-alcohol: mild
drugs-narcotics: moderate
drugs-tobacco: mild
sex-themes: mild
sex-homosexuality: mild
sex-prostitution: moderate
language-profanity: mild
language-humor: moderate
language-discrimination: mild
money-gambling: mild